Fire Atronach from Oblivion Remaster (2025), extracted from the unreal engine 5.3 using UEModel. Rigged using Rigify in **Blender 4.4.3** To ensure full function of the rigify rig you need to **enable all scripts** upon opening the blend file. The fire texture is made by hand with blender's shading tools, if you want to change this it is up to you. It is animated using a simple driver. This can be changed using the bottom mapping node responsible for the noise texture. The rig is a standard rigify rig, you can view and hide rig layers and controls for the…
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